![]() Toggle Grid: switches the grid on or off.Snap Dimensions: shows temporary X and Y dimensions.Snap WorkingPlane: projects snap points onto the current working plane.Snap Grid: snaps to the intersections of grid lines.Snap Ortho: snaps to imaginary lines that cross the previous point at multiples of 45°. ![]() ![]() Snap Near: snaps to the nearest point on faces and edges.Snap Special: snaps to special points defined by the object.Snap Parallel: snaps to an imaginary line parallel to straight edges.Snap Extension: snaps to an imaginary line that extends beyond the endpoints of straight edges.Snap Perpendicular: snaps to the perpendicular points on faces ( introduced in version 0.21) and edges.Snap Intersection: snaps to the intersection of two edges.Snap Angle: snaps to the special cardinal points on circular edges, at multiples of 30° and 45°.Snap Center: snaps to the center point of faces and circular edges, and to the Data Placement point of Draft WorkingPlaneProxies and Arch BuildingParts.Snap Midpoint: snaps to the midpoint of edges.Snap Endpoint: snaps to the endpoints of edges.Snap Lock: enables or disables snapping globally.Note that circular edges do not have to be full circles. These tools are available in the Draft snap toolbar and in the Draft snap widget. Snapping to the endpoint of an edge Snap tools Snapping is available with most Draft and Arch commands. You can for example snap to the endpoint of a line, to the center of a circle, or to the intersection of two edges. Snapping allows to select exact geometric points on, or defined by, existing objects or the grid. Another way of selecting points is by snapping. ![]() In the Draft Workbench and the Arch Workbench you can create geometry by picking points in the 3D view or by entering coordinates in the task panel of commands. ![]()
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